Dark
ElectricGrassHoly
HolyWind
ANIIMO / NO. 063
盔卫士
That form is not available. Showing the default form.

Image unavailable. You can still read this form’s information.
Nova Stage
Despite its imposing size, it is timid and gentle, always avoiding conflict. Whenever danger approaches, it curls up into a ball, but it always musters the courage to fight when its friends need protection.
ElectricGrassHoly
HolyWind
Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.
擅长暗元素的伊莫可以在家园中进行收割、砍伐、烘干、腌制行为。
Workload 90擅长搬运的伊莫可以将设施中囤积的产物拾取并搬运至家园仓库。
Workload 90
Increases BREAK by 0.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Ballistic Guard], increasing own damage reduction by 20% and greatly enhancing anti-interruption. When attacked, releases a shock wave around self that deals damage equal to 10 Might. Interval: No less than 0.2s.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

(BREAK) Wields the power of darkness to attack targets at close range.

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.
Material amounts are the cost for reaching each stage. Stage 1 shows the initial resonance upgrade.

Image unavailable. You can still read this form’s information.
Nova Stage
Shouldering the duty of protecting its clan, its armor has been polished to gold after blocking countless attacks, radiating with the light of courage.
ElectricGrassHoly
HolyWind
Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.
擅长暗元素的伊莫可以在家园中进行收割、砍伐、烘干、腌制行为。
Workload 90擅长搬运的伊莫可以将设施中囤积的产物拾取并搬运至家园仓库。
Workload 90
Increases BREAK by 0.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Ballistic Guard], increasing own damage reduction by 20% and greatly enhancing anti-interruption. When attacked, releases a shock wave around self that deals damage equal to 10 Might. Interval: No less than 0.2s.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

(BREAK) Wields the power of darkness to attack targets at close range.

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.
Material amounts are the cost for reaching each stage. Stage 1 shows the initial resonance upgrade.

Image unavailable. You can still read this form’s information.
Nova Stage
They pad their armor with the fur of other Aniimo for warmth and better traction on snow when they curl up.
ElectricGrassHoly
HolyWind
ElectricWater
FireRock
Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.
擅长冰元素的伊莫可以在家园中供冷。
Workload 75擅长暗元素的伊莫可以在家园中进行收割、砍伐、烘干、腌制行为。
Workload 90擅长搬运的伊莫可以将设施中囤积的产物拾取并搬运至家园仓库。
Workload 90
Increases BREAK by 0.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Ballistic Guard], increasing own damage reduction by 20% and greatly enhancing anti-interruption. When attacked, releases a shock wave around self that deals damage equal to 10 Might. Interval: No less than 0.2s.

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

(BREAK) Wields the power of darkness to attack targets at close range.

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.
Material amounts are the cost for reaching each stage. Stage 1 shows the initial resonance upgrade.
Helmut → Rookey · View connection
Explore this evolution family →