← Back to the Dex

ANIIMO / NO. 062

Helmut

大眼盔

3 documented forms
NO.062Helmut · Basic Form
View animated illustration (official video) ↗

Lumin Stage

Basic Form

DarkBREAK

That tough helmet keeps its squishy body safe, while those extendable mouth-claws help it hunt.

Habitats

  • Russet Highlands

Reference stats

Values listed in the official index; your in-game stats may differ.

Total attributes
339
HP
60
BREAK
60
ATK
52
M.DEF
48
P.DEF
68
REGEN
51

Exploration abilities

Pathfinding

Pathfinding information is not yet available.

Mobility

Detection →

Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

Homeland abilities

  • Name not yet recordedLv.1
  • Name not yet recordedLv.1

Traits & skills

Trait1

Guardbreak Resonance

Increases BREAK by 0.

Combat skills3

Defense Mode

Entering Defense Mode grants 20% damage reduction. Generates a shock wave when hit, dealing damage equal to 10 Might.

Element
Dark
Type
Physical
Cost
20
Power
36

Guardbreak Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Element
Dark
Type
Physical
Cost
15
Power
45

Guardbreak Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Element
Ice
Type
Physical
Cost
15
Power
45
Innate skills1

ATK

(BREAK) Wields the power of darkness to attack targets at close range.

Element
Dark
Type
Physical
Cost
0
Power
6
NO.062Helmut · Mountain Woods Form
View animated illustration (official video) ↗

Lumin Stage

Mountain Woods Form

DarkBREAK

A brave Helmut that has polished its helmet to a sparkle shine through numerous collisions, revealing what it looked like before time's rust took hold.

Habitats

  • Russet Highlands

Reference stats

Values listed in the official index; your in-game stats may differ.

Total attributes
339
HP
60
BREAK
60
ATK
52
M.DEF
48
P.DEF
68
REGEN
51

Exploration abilities

Pathfinding

Pathfinding information is not yet available.

Mobility

Detection →

Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

Homeland abilities

  • Name not yet recordedLv.1
  • Name not yet recordedLv.1

Traits & skills

Trait1

Guardbreak Resonance

Increases BREAK by 0.

Combat skills3

Defense Mode

Entering Defense Mode grants 20% damage reduction. Generates a shock wave when hit, dealing damage equal to 10 Might.

Element
Dark
Type
Physical
Cost
20
Power
36

Guardbreak Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Element
Dark
Type
Physical
Cost
15
Power
45

Guardbreak Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Element
Ice
Type
Physical
Cost
15
Power
45
Innate skills1

ATK

(BREAK) Wields the power of darkness to attack targets at close range.

Element
Dark
Type
Physical
Cost
0
Power
6
NO.062Helmut · Snowfield Form
View animated illustration (official video) ↗

Lumin Stage

Snowfield Form

DarkIceBREAK

Smarter Helmuts like to pad their helmets with the fur of other aniimo to keep warm even in freezing winter.

Habitats

  • Russet Highlands

Reference stats

Values listed in the official index; your in-game stats may differ.

Total attributes
339
HP
60
BREAK
60
ATK
52
M.DEF
48
P.DEF
68
REGEN
51

Exploration abilities

Pathfinding

Pathfinding information is not yet available.

Mobility

Detection →

Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

Homeland abilities

  • Name not yet recordedLv.1
  • Name not yet recordedLv.1
  • Name not yet recordedLv.1

Traits & skills

Trait1

Guardbreak Resonance

Increases BREAK by 0.

Combat skills3

Defense Mode

Entering Defense Mode grants 20% damage reduction. Generates a shock wave when hit, dealing damage equal to 10 Might.

Element
Dark
Type
Physical
Cost
20
Power
36

Guardbreak Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Element
Dark
Type
Physical
Cost
15
Power
45

Guardbreak Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Element
Ice
Type
Physical
Cost
15
Power
45
Innate skills1

ATK

(BREAK) Wields the power of darkness to attack targets at close range.

Element
Dark
Type
Physical
Cost
0
Power
6

Evolution connections

HelmutPawney · View connection

HelmutRookey · View connection

These are name-level connections. Form, level and material requirements are not yet recorded.

Explore this evolution family →