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ANIIMO / NO. 047

Squarrel

击拳尾

1 documented forms
NO.047Squarrel · Basic Form
View animated illustration (official video) ↗

Lumin Stage

Basic Form

FireBREAK

Squarrel has a large, fist-shaped tail. When its greasy tail fur is rubbed even slightly, it can burst into flames. Anyone who eyes its stockpiled pinecones will get a taste of its scorching fire fists.

Habitats

  • Blitzwood

Reference stats

Total attributes
455
HP
53
BREAK
94
ATK
80
M.DEF
72
P.DEF
79
REGEN
77

Element matchups

Fire

Strong against · 1.6×

GrassIce

Weak to · 1.6×

RockWater

Open the full element chart →

Exploration abilities

Pathfinding

Homeland abilities

Comfort
100
Wish Stars per day
120/day
  • 火Lv.1

    擅长火元素的伊莫可以在家园中进行烹饪、冶炼、供暖等行为。

    Workload 60
  • 手工Lv.1

    擅长手工的伊莫可以制造出一些手工制品。

    Workload 60
Open Home Assistant →

Traits & skills

Trait1

Raging Fire

After using a skill, the next basic attack used within 10s will directly release the final hit of the basic attack, and its Might is increased from 4 to 25.

Combat skills4

Pinecone Bomb

Throws a flaming pinecone that bursts on impact, scattering an additional 3 pinecone fragments in all directions. Targets hit are inflicted with the [Pinecone] Mark.

Element
Fire
Type
Physical
Cost
15
Power
38

松果风弹

抛出一枚风元素松果,落地时向四周溅射出额外3枚松果碎片,命中的目标会被附加【松果】标记。

Element
Wind
Type
Physical
Cost
15
Power
45

Heavy Tail Strike

Throws a punch forward. If the target hit has a [Pinecone] Mark, consumes the Mark to deal 50% more damage, launch the target, and stuns it for [Stun]2.5s.

Element
Fire
Type
Physical
Cost
20
Power
40

松果影弹

抛出一枚暗元素松果,落地时向四周溅射出额外3枚松果碎片,命中的目标会被附加【松果】标记。

Element
Dark
Type
Physical
Cost
15
Power
45
Innate skills1

ATK

(BREAK) Wields the power of fire to attack targets at close range.

Element
Fire
Type
Physical
Cost
0
Power
6

Evolution requirements

All requirements shown on a card must be met. Current game terms are preserved in Chinese.

Evolves into

烈拳尾 · 基础形态

View form →

双拳出击,威力惊人!

  • 伊莫达到47级
Required materials
火焰石Check in game

Resonance training

Material amounts are the cost for reaching each stage. Stage 1 shows the initial resonance upgrade.

Stage 1
初始攻击 +10 / 击破 +5
  • 风吻平原的晶露×20
Stage 2
达到35级攻击/击破/生命 +2%
  • 风吻平原的晶露×20
  • 火焰石×2
Stage 3
达到35级回能/物防/魔防 +2%
  • 风吻平原的晶露×25
  • 火焰石×4
Stage 4
达到40级克制强化 +20%
  • 风吻平原的晶露×30
  • 火焰石×6
Stage 5
达到50级潜能激发次数 +5
  • 风吻平原的晶露×40
  • 火焰石×8
Stage 6
达到60级潜能激发次数 +8
  • 风吻平原的晶露×50
  • 万象源晶×1
Stage 7
达到65级潜能激发次数 +10
  • 风吻平原的晶露×60
  • 万象源晶×2

Evolution connections

Squarrel → Squashel · View connection

Explore this evolution family →