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ANIIMO / NO. 056

Sherro

星骑士

4 documented forms
NO.056Sherro · Basic Form
View animated illustration (official video) ↗

Nova Stage

Basic Form

WaterDPS

They turn the shells that once covered them into swords and shields to protect fragile Shellies along the coastline.

Habitats

Habitat information is not yet available.

Reference stats

Values listed in the official index; your in-game stats may differ.

Total attributes
509
HP
100
BREAK
50
ATK
121
M.DEF
75
P.DEF
75
REGEN
88

Exploration abilities

Pathfinding

Pathfinding information is not yet available.

Mobility

Mobility information is not yet available.

Homeland abilities

  • Name not yet recordedLv.3
  • Name not yet recordedLv.3

Traits & skills

Trait1

Tidal Heart

While in water terrain or after absorbing water, increases Water damage by 20% for 20s.

Combat skills5

Flowing Water Slash

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.

Element
Water
Type
Physical
Cost
20
Power
61

Prismana Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Element
Holy
Type
Physical
Cost
20
Power
47

Torrent Slam

Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.

Element
Water
Type
Physical
Cost
20
Power
47

Thunder Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Element
Electric
Type
Physical
Cost
20
Power
47

Hydro Roll

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

Element
Water
Type
Physical
Cost
20
Power
83
Innate skills2

ATK

Wields the power of water to attack targets at close range.

Element
Water
Type
Physical
Cost
0
Power
6

Torrent Blade

Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.

Element
Water
Type
Physical
Cost
0
Power
160
NO.056Sherro · Prismana Form
View animated illustration (official video) ↗

Stage not yet recorded

Prismana Form

HolyWaterDPS

Guided by Prismana, the determination to serve justice casts a golden hue on Sherros’ shell armor.

Habitats

Habitat information is not yet available.

Reference stats

Values listed in the official index; your in-game stats may differ.

Total attributes
509
HP
100
BREAK
50
ATK
121
M.DEF
75
P.DEF
75
REGEN
88

Exploration abilities

Pathfinding

Pathfinding information is not yet available.

Mobility

Mobility information is not yet available.

Homeland abilities

  • Name not yet recordedLv.3
  • Name not yet recordedLv.3
  • Name not yet recordedLv.3

Traits & skills

Trait1

Tidal Heart

While in water terrain or after absorbing water, increases Water damage by 20% for 20s.

Combat skills5

Flowing Water Slash

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.

Element
Water
Type
Physical
Cost
20
Power
61

Prismana Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Element
Holy
Type
Physical
Cost
20
Power
47

Torrent Slam

Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.

Element
Water
Type
Physical
Cost
20
Power
47

Thunder Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Element
Electric
Type
Physical
Cost
20
Power
47

Hydro Roll

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

Element
Water
Type
Physical
Cost
20
Power
83
Innate skills2

ATK

Wields the power of water to attack targets at close range.

Element
Water
Type
Physical
Cost
0
Power
6

Torrent Blade

Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.

Element
Water
Type
Physical
Cost
0
Power
160
NO.056Sherro · Umbrabow Form
View animated illustration (official video) ↗

Stage not yet recorded

Umbrabow Form

HolyWaterDPS

Touched by unstable Prismana energy, the Sherro's will to protect its kind makes its shell shine brighter than ever.

Habitats

Habitat information is not yet available.

Reference stats

Values listed in the official index; your in-game stats may differ.

Total attributes
509
HP
100
BREAK
50
ATK
121
M.DEF
75
P.DEF
75
REGEN
88

Exploration abilities

Pathfinding

Pathfinding information is not yet available.

Mobility

Mobility information is not yet available.

Homeland abilities

  • Name not yet recordedLv.3
  • Name not yet recordedLv.3
  • Name not yet recordedLv.3

Traits & skills

Trait1

Tidal Heart

While in water terrain or after absorbing water, increases Water damage by 20% for 20s.

Combat skills5

Flowing Water Slash

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.

Element
Water
Type
Physical
Cost
20
Power
61

Prismana Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Element
Holy
Type
Physical
Cost
20
Power
47

Torrent Slam

Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.

Element
Water
Type
Physical
Cost
20
Power
47

Thunder Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Element
Electric
Type
Physical
Cost
20
Power
47

Hydro Roll

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

Element
Water
Type
Physical
Cost
20
Power
83
Innate skills2

ATK

Wields the power of water to attack targets at close range.

Element
Water
Type
Physical
Cost
0
Power
6

Torrent Blade

Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.

Element
Water
Type
Physical
Cost
0
Power
160
NO.056Sherro · Thunderstorm Form
View animated illustration (official video) ↗

Stage not yet recorded

Thunderstorm Form

ElectricWaterDPS

The storm-born Sherros absorb lightning with their antennae, looking down upon the sea they guard like kings.

Habitats

  • Echoback Landing

Reference stats

Values listed in the official index; your in-game stats may differ.

Total attributes
509
HP
100
BREAK
50
ATK
121
M.DEF
75
P.DEF
75
REGEN
88

Exploration abilities

Pathfinding

Pathfinding information is not yet available.

Mobility

Mobility information is not yet available.

Homeland abilities

  • Name not yet recordedLv.3
  • Name not yet recordedLv.3
  • Name not yet recordedLv.3

Traits & skills

Trait1

Tidal Heart

While in water terrain or after absorbing water, increases Water damage by 20% for 20s.

Combat skills5

Flowing Water Slash

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.

Element
Water
Type
Physical
Cost
20
Power
61

Prismana Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Element
Holy
Type
Physical
Cost
20
Power
47

Torrent Slam

Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.

Element
Water
Type
Physical
Cost
20
Power
47

Thunder Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

Element
Electric
Type
Physical
Cost
20
Power
47

Hydro Roll

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

Element
Water
Type
Physical
Cost
20
Power
83
Innate skills2

ATK

Wields the power of water to attack targets at close range.

Element
Water
Type
Physical
Cost
0
Power
6

Torrent Blade

Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.

Element
Water
Type
Physical
Cost
0
Power
160

Evolution connections

SheldonSherro · View connection

These are name-level connections. Form, level and material requirements are not yet recorded.

Explore this evolution family →