Electric
WaterWind
DarkIce
ANIIMO / NO. 079
吊灯水母
That form is not available. Showing the default form.

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Nova Stage
Changes its glow to match its mood while its tentacles create mesmerizing patterns and deliver shocking attacks.
WaterWind
DarkIce
Emits light from above to illuminate surroundings.
擅长电元素的伊莫可以在家园中进行电力加工。
Workload 90擅长手工的伊莫可以制造出一些手工制品。
Workload 90
Teammates who receive this Aniimo's skill buff also gain 12%% Lightning damage for 20s.

Fires an energy beam. Hold the skill key to keep firing, dealing damage to enemies in range and restoring 2% HP per second to allies in range. After 3s of continuous casting, removes negative status effects on self.

Moves back rapidly, leaving a clone behind that uses Lightning Discharge to attack targets and slow them by 15% for 10s.

Fires a water jet. Hold the skill key to continuously cast, dealing damage to enemies in range and stealing up to 2 Energy per second from targets. Also restores 2% HP per second to Water element allies in range.

Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Lightning-type teammates within range for 2% HP every second.

Channels energy to recharge allies. Lightning-type teammates' basic attack damage increases by 27%, and their BREAK efficiency increases by 16% for 20s.

Continuously increases its voltage and eventually triggers an explosion, dealing wide-area damage and creating an electric field underfoot. Inside the field, Lightning damage increases by 20% for 30s.

Wields the power of lightning to attack targets from a distance.
Material amounts are the cost for reaching each stage. Stage 1 shows the initial resonance upgrade.

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Nova Stage
Prismatic energy strengthens the electrical organ on their head, allowing them to channel stored electricity into a gentle healing light that mends the wounds of their injured companions.
WaterWind
DarkIce
DarkWind
Dark
Emits light from above to illuminate surroundings.

Teammates who receive this Aniimo's skill buff also gain 12%% Lightning damage for 20s.

Fires an energy beam. Hold the skill key to keep firing, dealing damage to enemies in range and restoring 2% HP per second to allies in range. After 3s of continuous casting, removes negative status effects on self.

Moves back rapidly, leaving a clone behind that uses Lightning Discharge to attack targets and slow them by 15% for 10s.

Fires a water jet. Hold the skill key to continuously cast, dealing damage to enemies in range and stealing up to 2 Energy per second from targets. Also restores 2% HP per second to Water element allies in range.

Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Lightning-type teammates within range for 2% HP every second.

Channels energy to recharge allies. Lightning-type teammates' basic attack damage increases by 27%, and their BREAK efficiency increases by 16% for 20s.

Continuously increases its voltage and eventually triggers an explosion, dealing wide-area damage and creating an electric field underfoot. Inside the field, Lightning damage increases by 20% for 30s.

Wields the power of lightning to attack targets from a distance.
Material amounts are the cost for reaching each stage. Stage 1 shows the initial resonance upgrade.

Image unavailable. You can still read this form’s information.
Nova Stage
Their skin is extremely thin, and they rely heavily on moisture. Since their bodies hold so much water, even the slightest bump makes it seep from their eyes, leaving them looking like they’re always crying.
WaterWind
DarkIce
FireRock
ElectricGrassIce
Emits light from above to illuminate surroundings.

Teammates who receive this Aniimo's skill buff also gain 12%% Lightning damage for 20s.

Fires an energy beam. Hold the skill key to keep firing, dealing damage to enemies in range and restoring 2% HP per second to allies in range. After 3s of continuous casting, removes negative status effects on self.

Moves back rapidly, leaving a clone behind that uses Lightning Discharge to attack targets and slow them by 15% for 10s.

Fires a water jet. Hold the skill key to continuously cast, dealing damage to enemies in range and stealing up to 2 Energy per second from targets. Also restores 2% HP per second to Water element allies in range.

Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Lightning-type teammates within range for 2% HP every second.

Channels energy to recharge allies. Lightning-type teammates' basic attack damage increases by 27%, and their BREAK efficiency increases by 16% for 20s.

Continuously increases its voltage and eventually triggers an explosion, dealing wide-area damage and creating an electric field underfoot. Inside the field, Lightning damage increases by 20% for 30s.

Wields the power of lightning to attack targets from a distance.
Material amounts are the cost for reaching each stage. Stage 1 shows the initial resonance upgrade.
Veilfloat → Luminelle · View connection
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